Portfolio
Selected Works:
Gameplay and Systems Engineer at Starcap Games:
I am currently working at a startup company, Starcap Games, where I collaborate with a team of passionate video game designers and developers. My primary focus is on gameplay mechanics and system engineering, utilizing Unreal Engine and its custom C++ framework. While we are in the early stages of development, I have been actively involved in designing and implementing core game features, ensuring efficient performance and a strong foundation for future releases.
Budget Project:
Pictured above is an expense spreadsheet generated by the software I wrote on the Budget Project page. This software creates placeholder rows to separate the weeks in a month and the total owed. The remaining total owed gets automatically updated when the user enters information into the data entry column. (currently column I) More information about the inspiration for this project and future goals is located on the Project Page link found in the upper right hand corner.
Educational Background:
Graduated with Core 40 in Indiana as valedictorian
Attended IUPUI for computer engineering for a year and a half
I will be using this website to document my progression with various computer science related topics, courses, certifications, or highlighting where I applied various fundamental software engineering topics in my personal projects